- Joined
- Oct 29, 2016
- Messages
- 2
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- English
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It works for the most part, the enemies flash when they're selected, but they stay whatever color they were tinted when I stopped selecting them. They don't revert back to their original coloration, unless they were coincidentally that color when I stopped selecting them. I tried the script in a new project and it worked just fine. I tried it in the Journey demo and it had the problem too. This seems to be a compatibility issue, which is a shame because I'm fond of both scripts. I've tried to find a solution on my own, but I'm failing super hard. I apologize for being dumb, any help would be greatly appreciated.


