Hey everyone!
I was wondering if anyone knows of a way using Grimmoire Castle's Go Go Totori! alchemy script recipes to require a specific item and not any item of a particular family. At the moment, within my game, No matter which item ID I specify under the notetags, any item in the same family is accepted. I kind of found a way around this through using individual item families, but this is really clunky and looks a little unfinished, so I was wondering if anyone else had any ideas, or new how to solve my problem?
Thanks for any help you can afford!