RPG Maker Forums

I've been at this for the past couple hours editing various parts in Window_BattleStatus, and I cannot find any solution to this. Essentially, I want to remove the background window on the battle status screen, leaving the gauges intact. I'm using a custom Battle HUD too, but frustratingly enough, it doesn't redefine the window in its code, so it looks like this:





There's a couple options I've tinkered with. One is simply making the window's opacity 0. Another option is defining a new windowskin to use for this class, which is just an edited file. The last option, the most cryptic to me, is simply removing the section where it specifies to draw the window. Does anybody know how to edit Window_BattleStatus to make any of these options work? I don't think the custom HUD I have has anything to do with it, so I'm trying to fix it as if the game were vanilla.


Thanks in advance to anyone who can help me!

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,048
Messages
1,018,545
Members
137,834
Latest member
EverNoir
Top