[Ace] MOG Battle Hud Ex: Custom MP bar per actor

Discussion in 'RGSSx Script Support' started by Malfs, Jul 12, 2014.

  1. Malfs

    Malfs Warper Member

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    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    First time poster here! ^^

    I always try to solve my script problems on my own... but I can't code to save my life, so sometimes it's very difficult ):
    And now, it's one of those times. I spent hours on this to no success ;-;
     
     
    I'm using on my project the moghunter's Battle Hud Ex, and I already edited some numbers and images to my like etc, but I'd like to use custom mp meters, linked to the actors, something like "mp_meter_actorname" or whatever works, and I don't know how. That would mean different possibilities of colors and meanings to the resource bars, and be aesthetically awesome too. Another thing that I'd like is to do the same thing to the layout2.png, and use diffetent "overlays" for each actor, I believe it's done the same way ._.
     
    The script comes with a lot of images, and they stay at Graphics/Huds/Battle. 
     
    I don't know how to do this, guys. Could you help me? ):

    Thanks in advance and sorry for my englando, not my native language and etc
     
    Link to the script page in mog's website
     
    Script:

    battle hud ex.txt
     

    Attached Files:

    #1
  2. RaZzi

    RaZzi My Peculiar Brother Veteran

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    #2
  3. Malfs

    Malfs Warper Member

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    No... I want to find a way do make the script show a different "mp_meter" for each actor, coming from different images. 

    The differences among them would be only to add flavor, even though, mechanically, they are the same. :3
     
    #3

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