Okay, I hope I'm posting in the correct section for this... Is it possible, via script or otherwise, to have a mutli-layer parallax map in VX Ace? For example, if I made a layer for the ground (below player), for furniture (same as player), and for overhead objects (above player), is there any way to layer these images together in the program to make a functioning map, with all the different priorities? Obviously, in the default map properties, it only allows for one parallax image, and if I remember correctly, the priority is below the player, making it only useful for ground and/or sky backgrounds, side-scroller style. If anyone knows of any solutions to this, I'd really appreciate it! c: ~Cannibal
Yes, I know there is, but I do believe it requires scripts. And while I'm certain they're out there, I'm not sure where. So, I'm going to move this to Script Requests and hopefully someone can help you find it.
The one I know is the script by Neon Black , which is part of Celianna 's parallax tutorial. It is part of this site resourses for purchase, but currently I can't find it, and the link I had for it now gives error 404. I don't know if can be found somewhere else. Edit: Here it is: https://www.rpgmakerweb.com/a/rpg-maker-vxace-recommend/parallax-mapping-guide . If you need free script, then I don't know, but maybe someone else knows. Edit 2: As I happen to own it, in the script is writen that only credits need to be given, so maybe the script itself is free? I just can't happen to find it stand alone.
You can try mine! https://forums.rpgmakerweb.com/index.php?threads/vs-unlimited-parallax-maps-v0-1.18363/
Thanks guys!! Vindaca, your script looks like exactly what I'm looking for (and it's free \o/). Reading the script, it looks like I can put parallax maps both at the same level as the character, and above as well! Am I correct on that?