[Ace] Need Help to typing Arabic normal in engine

q8fft3

Veteran
Veteran
Joined
Aug 17, 2014
Messages
82
Reaction score
7
First Language
arabic
Primarily Uses
Hello, first i want thanks for amazing engine, but really to sad , coz this engine dont support write arabic normal.

I'm tired to using third party to typing Arabic. We want typing and make games normal like others ppl Other languages  :( .

I wrote this post until you know how much we suffer to work on the Arabic game in engine 

example : this normal engine ( you see no arabic lang support. )

http://up2.tersnetwork.com/do.php?img=1742

[link]

example 2: this when i use script only.

http://up2.tersnetwork.com/do.php?img=1743

[link]

example 3: this when i use third party, scripts and software.

http://up2.tersnetwork.com/do.php?img=1744

[link]

just we only need From the development team support typing arabic in engine we don't need translate just typing. This matter is enough

sorry for Moderators i don't know where i post this.

thanks.........
 
Last edited by a moderator:

GrandmaDeb

Modern Exteriors Posted!
Veteran
Joined
Apr 25, 2012
Messages
4,467
Reaction score
2,942
Primarily Uses
q8fft3 - I'm sorry for your frustration.

I am not in a position to help you, but I will tell you that there were two scripts for VX designed to help Arabic test users.

One for reading the test from right to left, here:

http://www.rpgmakervx.net/index.php?showtopic=9892&hl=arabic

and one for the test itself, here:

http://www.rpgmakervx.net/index.php?showtopic=17029&st=0&p=147494entry147494

They are not for Ace

I cannot say if they work - I just wanted you to know that efforts have been made in the past to accommodate Arabic language users.

I don't know if you are using Ace scripts or if you mean the writing script -it is a language confusion.

but another possibility - not an easy one - is to make pictures for all of your message boxes.
 
Last edited by a moderator:

q8fft3

Veteran
Veteran
Joined
Aug 17, 2014
Messages
82
Reaction score
7
First Language
arabic
Primarily Uses
q8fft3 - I'm sorry for your frustration.

I am not in a position to help you, but I will tell you that there were two scripts for VX designed to help Arabic test users.
hello GrandmaDeb thanks for your replay, but i don't want using script and i know about this script .

 

i want developer of RPG Maker make support arabic from engine itself not from script i hope you understand me ..

 

i write this topic for developer and see is there chance to support special characters (encoding utf-8) in engine itself...
 

??????

Diabolical Codemaster
Veteran
Joined
May 11, 2012
Messages
6,513
Reaction score
3,203
First Language
Binary
Primarily Uses
RMMZ
There is already UTF8 encoding support. (at least there is within the RGSS3 code - ie using scripts)

With regards to having a change in the current engine - this wont happen. I can guarantee that. If anything, they would take it into consideratin for hte next generation of RPG Maker engine - if possible. Then again, maybe they do have some kind of support for such occasions...
 
 
Last edited by a moderator:

q8fft3

Veteran
Veteran
Joined
Aug 17, 2014
Messages
82
Reaction score
7
First Language
arabic
Primarily Uses
There is already UTF8 encoding support. (at least there is within the RGSS3 code - ie using scripts)

With regards to having a change in the current engine - this wont happen. I can guarantee that. If anything, they would take it into consideratin for hte next generation of RPG Maker engine - if possible. Then again, maybe they do have some kind of support for such occasions...
ah ok ic. now this mean is Not possible in this generation  ..

ok what about making script supporting special characters without using third party software like typing in engine only , is Is this possible? 

i hope my technical question is clear to you ?
 
Last edited by a moderator:

??????

Diabolical Codemaster
Veteran
Joined
May 11, 2012
Messages
6,513
Reaction score
3,203
First Language
Binary
Primarily Uses
RMMZ
I think with scripts it would be possible. For example. If you where to put all text through UTF8 encoding prior to it being shown it would probably do it. Then again, I've never tried something like that so maybe it wouldnt be posible.
 

q8fft3

Veteran
Veteran
Joined
Aug 17, 2014
Messages
82
Reaction score
7
First Language
arabic
Primarily Uses
I think with scripts it would be possible. For example. If you where to put all text through UTF8 encoding prior to it being shown it would probably do it. Then again, I've never tried something like that so maybe it wouldnt be posible.
i make research about Arabic language in rpg maker vx ace. if you want it i can give you to see if this possible or not. coz i have some ideas.

 

like i change font in RPGVXAce/VLGothic folder when i change it i succeeded to see arabic letters but without special characters. and i don't know is there way can analyses characters to make special characters appears with script.

 

coz the BIG problem with me in rpg maker is not support special characters in language

 

of want demo in rpg maker vx ace i can make it..
 
Last edited by a moderator:

??????

Diabolical Codemaster
Veteran
Joined
May 11, 2012
Messages
6,513
Reaction score
3,203
First Language
Binary
Primarily Uses
RMMZ
i make research about Arabic language in rpg maker vx ace. if you want it i can give you to see if this possible or not. coz i have some ideas.
Nah thats ok. I have no interest in making any further scripts to allow Arabic styled text to be shown. Sorry.

I hope someone is able to help you out though :)
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,675
First Language
German
Primarily Uses
RMMV
Your example shows what you mean, but there is one question about those differences remaining:
Is the problem only the spacing between the single letters, or are some letters exchanged when they are joined?


Or in other words: Is it possible to achieve the correct result by moving the letters nearer to each other or not?


In your example, the joining of the first two letters looks like it can be made by moving them together, but with the second and third letter, it looks like the "line up" has changed (missing the s-formed dot before it and being not exactly the same curve).


I'm asking because that would indicate different levels of scripting - the distance between letters can be changed for a lot less work than if the sentences need to be parsed and the results based on different combinations of letters.


With the first, you have a chance of getting it from here - if the letters need to be parsed and changed, then you'll need someone who knows all three parts (arabic language, ruby programming and composition of font files). And that combination is very unlikely to be found here, you might have better chances at arabic programming forums asking for people who know the Ruby language and then try to adapt to the RGSS3 (which is a variant of Ruby)
 

q8fft3

Veteran
Veteran
Joined
Aug 17, 2014
Messages
82
Reaction score
7
First Language
arabic
Primarily Uses
Your example shows what you mean, but there is one question about those differences remaining:

Is the problem only the spacing between the single letters, or are some letters exchanged when they are joined?

Or in other words: Is it possible to achieve the correct result by moving the letters nearer to each other or not?
I hope that this matter does not waste your time :) , i have script make arabic appears Correctly in rpg maker vx ace but i talk about engine itself from company. ok

yes this will fix the problem but there 3 things needed to make arabic language appears Correctly

1- moving the letters nearer to each other ( like you say)

2- Reverse letters (  coz ruby Reverse arabic letters Incorrectly )

3- support arabic characters in font rpg maker vx ace (VL-Gothic-Regular.ttf and VL-PGothic-Regular.ttf )

if this happen, arabic will appears without scripts...

i really i appreciate your reply.
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,863
Messages
1,017,053
Members
137,571
Latest member
grr
Top