[Ace] Need to modify Hime's Param Max States a little

Dr. Cakey

Veteran
Veteran
Joined
Jun 7, 2012
Messages
47
Reaction score
9
First Language
English
Primarily Uses
RMMV
That's this script right here.


What I want to do is have characters' spells get a little stronger when they're at full MP, so I have a state that boosts MAT while their MP is full. But when the player pays MP to cast the spell, the state disappears because they're no longer at full, and the spell does normal damage. I need to either modify the script so the state remains until after damage is calculated, or use a different script that can do what I want to do.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

On my journey of character rework: I had this character, she was meant to be just a princess that joins your party. And at long term she was just uninteresting... So I tweaked her to be a rebel agaisn't the royalty before meeting up with the party.

Quick tip for any other ametuer pixel artists! When trying to create a colour palette, enabling Antialiasing can speed up the process of creating different shades! Just place your lightest colour and your darkest colour next to each other, select both pixels, and stretch it out!
Revolutionizing the JRPG Industry: Knocking on Doors.

Take that, murderhobos.
Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.

Forum statistics

Threads
106,054
Messages
1,018,580
Members
137,843
Latest member
Betwixt000
Top