(Ace) Renaming Auto-save File in-game

yumekakaro

Villager
Member
Joined
Dec 11, 2015
Messages
5
Reaction score
1
First Language
german
Primarily Uses
Heya!
So let's get to the point, what I'm trying to do is renaming the auto-save file in-game. Not having the player rename the file, but renaming it myself.
The auto-save script I'm using is this one: https://www.rpgmakercentral.com/topic/18917-basic-autosave/
My question is, would there be a script call for that? I'm planning to rename the autosave several times depending on the occasion, so just changing the name in the script itself wouldn't really work.

Would be great if someone could help me! Thank you and have a nice day!~ :)
 

Roninator2

Gamer
Veteran
Joined
May 22, 2016
Messages
2,660
Reaction score
563
First Language
English
Primarily Uses
RMVXA
Change Line 63 to specify a game variable
Code:
      if @file_index == 0
        name = $game_variables[AUTOSAVE_FILE_NAME]
      else
Then put a number for the variable you want to use at the top
Code:
AUTOSAVE_FILE_NAME = 50
When you start the game, set the variable to a value. Script =-> "Autosave"
Then change the variable data whenever you want.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,038
Members
137,568
Latest member
invidious
Top