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- Feb 28, 2014
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Hey, all, I'm having an issue with trying to get a quick ship cutscene. The goal is to have the party talk to a captain to charter a ride. The player is then teleported either onboard the ship or nearby to board, the ship moves to its destination, the player gets off.
I have successfully written it out on a separate project for testing thusly:
However, when I try it in my game (I use the standard A1-5 overworld tiles) my player carries out ALL of the Move commands, then turns INTO a ship (at this point, in the middle of the ocean) which is unresponsive to commands (including the menu.)
Here is the event page from my actual game:
I'm running mostly YEA scripts, and nothing that relates to vehicles or the overworld map as far as I am aware. Here's a screenshot of the list just in case.
And, in case it helps, a picture of my guy playing Jesus.
Any ideas whatsoever? Yar, it's driving me nuts.
Thanks for your time.
I have successfully written it out on a separate project for testing thusly:
However, when I try it in my game (I use the standard A1-5 overworld tiles) my player carries out ALL of the Move commands, then turns INTO a ship (at this point, in the middle of the ocean) which is unresponsive to commands (including the menu.)
Here is the event page from my actual game:
I'm running mostly YEA scripts, and nothing that relates to vehicles or the overworld map as far as I am aware. Here's a screenshot of the list just in case.
Thanks for your time.
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