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- Jun 2, 2014
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I've installed and am using Victor's Materia script from here http://victorscripts.wordpress.com/rpg-maker-vx-ace/gameplay-scripts/materia-system/
Its working as intended, however I am trying to equip a material forcefully and the documentation is not very clear on how it works and I've tried reading the code itself, but it is indeciferable to me.
Here is what the documentation says:
# Comment calls note tags:# Tags to be used on the events comment box, works like a script call# <equip materia: actor, equip, slot, materia># Adds a materia on a specific slot of one actor.# actor : actor ID# equip : equip slot# slot : materia slot# materia : materia IDHere is the comment I'm adding to my event
<equip materia: 4, 10, 0, 56>Where each of those numbers is the id number of the required object, except for slot. I just put 0 to set it to the first slot. Can someone that's worked with this script before please explain how you are supposed to use the 'equip materia' comment?
Its working as intended, however I am trying to equip a material forcefully and the documentation is not very clear on how it works and I've tried reading the code itself, but it is indeciferable to me.
Here is what the documentation says:
# Comment calls note tags:# Tags to be used on the events comment box, works like a script call# <equip materia: actor, equip, slot, materia># Adds a materia on a specific slot of one actor.# actor : actor ID# equip : equip slot# slot : materia slot# materia : materia IDHere is the comment I'm adding to my event
<equip materia: 4, 10, 0, 56>Where each of those numbers is the id number of the required object, except for slot. I just put 0 to set it to the first slot. Can someone that's worked with this script before please explain how you are supposed to use the 'equip materia' comment?

