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Hi! I am having an issue with Victor's Pixel movement script. It's a slight issue, but it's definitely bothersome. By design choice, I prefer my players to spawn one tile ahead of the transfer event to the previous map, that way the player doesn't have to move forward and then backwards to get to the previous map if they didn't mean to transfer.
However, when this script is installed, it doesn't seem to work. When I immediately try to go backwards, no transfer occurs. It's really weird
I've tried multiple event comments in Victor's script, and the only thing that seemed to work was the <each step trigger> tag, however when an auto-run event is on a map, it seems to invalidate this tag, and I use many auto-run events. I've attached a demo to this post so you can see what I mean.
Thanks for taking the time to read this!
Project2.rar
However, when this script is installed, it doesn't seem to work. When I immediately try to go backwards, no transfer occurs. It's really weird
Thanks for taking the time to read this!
Project2.rar
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