AtlasAtrium

I don't know anything ¯\_(ツ)_/¯
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So, I'm basically a huge n00b and know close to nothing about scripting so I figured I'd put down an oar somewhere over here. I'm trying to figure out how to run Yanfly's Chase script under certain conditions. I have an area in the game filled with wolves that will chase you on sight; it just happens that there is also a wolf in your party (Actor 3), and I wanted it to make it so that if the wolf was the party leader, the other wolves would ignore you.

I tried running this in Set Move Route for the wolves: if $game_party.leader != $game_actors[3] ; @see_player = true ; end

...which had no effect on their usual chase behavior. I feel like it should've worked, but clearly I don't know enough about scripting to be the judge of that. Would appreciate it if anybody could help out with this :)
 
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Prgrmr4Christ

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I believe you would want:  if $game_party.leader == $game_actors[3] ; @see_player = false ; end.

Another suggestion: Whatever the wolves event is, set a switch to have it ignored.

What are your move events based on? If they are set to move to character, with no exceptions, that will not change it.
 

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