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I've added a custom equip type called "Cloak" with it's own slot.  No problem.  Tested the equip in game, it works just fine.  The problem is that I can't work out how to get it as starting equipment.  The script says:

# <starting gear: x># <starting gear: x, x># Adds armour x to the actor's list of starting gear. This is used primarily# for the newer pieces of gear that can't be added through the starting set of# equipment through the RPG Maker VX Ace editor by default. Insert multiple of# these notetags to add more pieces of starting gear if so desired.So I went into my actor box and typed

<starting gear: Light Cloak>

No dice.  I've tried putting it above the slot list and below.  Nothing.  So I try again with

<starting gear: 020> (because that's the armor index number for the cloak I'm trying to add.)

Still nothing.

I'm sure this is something simple, but I just can't work it out.  I've googled it and come up blank.  There was one thread about this before, but that was mixing up types and slots, which I'm not doing.  I want X Cloak to be equipped in the cloak slot.  It can go there - I have tested that.  I just can't get it to start out there.

Help!

EDIT: I typed <starting equip: x> into this box, but it was correct in the actual database. Derp.

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