I'm having achievements in my game, which will push through to Steam for the Steam version, but for any version will be able to be viewed in-game as well.
My question is ... as a player, would you want to be notified of achievements as they happen, or would you be content to take a look at the achievements screen when you're ready and see what's in there?
If being notified, would you want a popup that you'd have to dismiss with a keypress or a click? Or just something that appears and fades away without interrupting your play? Should it be in the middle where it's obvious, or off to the side or in a corner where it's not obstructing your view but might not be noticed?
What if there are several achievements in a row - show them all together in a single window/dialog/popup, or one at a time?
What if there's an achievement as part of a cutscene, or just before the cutscene - should notification happen during the cutscene or afterwards?
Any other thoughts?
My question is ... as a player, would you want to be notified of achievements as they happen, or would you be content to take a look at the achievements screen when you're ready and see what's in there?
If being notified, would you want a popup that you'd have to dismiss with a keypress or a click? Or just something that appears and fades away without interrupting your play? Should it be in the middle where it's obvious, or off to the side or in a corner where it's not obstructing your view but might not be noticed?
What if there are several achievements in a row - show them all together in a single window/dialog/popup, or one at a time?
What if there's an achievement as part of a cutscene, or just before the cutscene - should notification happen during the cutscene or afterwards?
Any other thoughts?
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