- Joined
- Nov 8, 2019
- Messages
- 45
- Reaction score
- 11
- First Language
- English
- Primarily Uses
- RMVXA
Is there a way to fight sprites on a map instead of enter a battle system? I looked around and saw people calling this kind of fighting "action battle system," so I hope I used the right term.
If there's a script to allow this, that's cool, but a vanilla VXA way would be nice.
EDIT: On my own, the closest I can come up with a sprite on map fight is one-way. As in, the enemy sprite is set to "approach" and "parallel process" and programmed to do instant damage or a K.O. I would like to be able to fight back.
If there's a script to allow this, that's cool, but a vanilla VXA way would be nice.
EDIT: On my own, the closest I can come up with a sprite on map fight is one-way. As in, the enemy sprite is set to "approach" and "parallel process" and programmed to do instant damage or a K.O. I would like to be able to fight back.
