Action Game Maker

Discussion in 'General Lounge' started by alennor, May 9, 2018.

  1. Dezue

    Dezue Love Ninja! Veteran

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    No performance issues on my side (except a bit of screen tearing in the 66 Mushrooms demo)
    Only one day or so till release! [​IMG]
     
    #81
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  2. ScoopJohn

    ScoopJohn The guy who asks too many questions Veteran

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    I'm pretty interested to try Pixel Game Maker MV. So very much. I've lost my regards on GameMaker: Studio, and i'm madly in love with this tool. Even if i don't think it's going to be currently stable as how RPG Maker MV did before, my best regards is to get this in a wildfire. Thanks to a friend, i might get this in time before the price rises, i guess. I'm guessing how i am going to work with it, considering i've ever wanted to try IG Maker but that predecessor sold poorly.
     
    #82
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  3. SmashArtist

    SmashArtist Lazy Artist Veteran

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    Welp my best hope is that the performance issues on my end will be fixed by them. They did say there were into the issue, which is great to know.
    I'm hoping to get this as soon as it comes out which is about a day now, although it'll be early access I'm hoping it's core features will show off whether the engine will live up to it's expectations. :)
     
    #83
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  4. Skurge

    Skurge " (GASP) What's going on!? " Veteran

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    Really keen on this, my only concern is it might deviate my attention away to my already ambitious project on mv.
    I really do hope to it's made out easier to make games out of it as it claims, I've dreamt of making a platform game since getting the internet.
     
    #84
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  5. Dezue

    Dezue Love Ninja! Veteran

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    I also hope they fix all performance issues, fingers crossed!

    Would be interesting to know how long the teams behind the sample games worked on them.
     
    #85
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  6. Rukiri

    Rukiri I like to make Action-RPGs Veteran

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    I was expecting info in scripting, introduction to nodes, etc... we got nothing.
    I will be buying this on Thursday only because I'm paid on Thursday and it gives me a few days to decide if it's worth it as I'm decent with C#
    I want to jump on the Godot bandwagon but C# isn't ready, Unity is awesome but I do have uses for Visual Script...

    It appears that the tool will launch in 7HRs so that means it MAY actually be released at midnight not when Steam updates at Noon which is sheep and am not looking forward to waiting until Noon on the 31st for FighterZ DLC...

    More UI shots, actually not bad at all!
    https://www.famitsu.com/images/000/160/938/5b4d810c49742.html
     
    Last edited: Jul 24, 2018
    #86
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  7. SmashArtist

    SmashArtist Lazy Artist Veteran

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    It's available for purchase right now! :kaoback::kaojoy::kaopride::kaoluv:
     
    #87
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  8. KayZaman

    KayZaman Brother-Veteran Veteran

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    Bought. Ready to test.
     
    #88
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  9. TakeHomeTheCup

    TakeHomeTheCup Veteran Veteran

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    You can actually download it right now?
     
    #89
  10. Vox Novus

    Vox Novus Knight of Whispers Veteran

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    @TakeHomeTheCup Steam says its available for early access. Haven't bought myself but that's what the page says
     
    #90
  11. Rukiri

    Rukiri I like to make Action-RPGs Veteran

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    Okay, does the help file have anything on plugins?
     
    #91
  12. SmashArtist

    SmashArtist Lazy Artist Veteran

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    @Rukiri All that the help file says at the moment about plugins is explaining what they are. I believe they are still working on the manual though.
     
    #92
  13. TakeHomeTheCup

    TakeHomeTheCup Veteran Veteran

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    Watching a stream on Steam... It looks interesting, to say the least.
     
    #93
  14. Skurge

    Skurge " (GASP) What's going on!? " Veteran

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    What does "All prices include VAT where applicable"

    It's on special for $67.99 reduced from $84.99 USD
     
    #94
  15. Vox Novus

    Vox Novus Knight of Whispers Veteran

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    @Skurge VAT stands for Value Added Tax as far as I know.
     
    #95
  16. Skurge

    Skurge " (GASP) What's going on!? " Veteran

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    Anyone know how to import your own graphics? I'm using the same PNG file type and trying to import my own resources but they never accept them or explain the requirements, I understand it's early.

    Ah I see, another friend of mine explained it as some sort of foreign version to our Australian GST. I've purchased the version, I was just worried if there was going to be further charges over the course which I won't be happy with.
     
    Last edited: Jul 24, 2018
    #96
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  17. SmashArtist

    SmashArtist Lazy Artist Veteran

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    PNG files should work fine. How are you importing them? From the resources tab?
     
    #97
  18. Skurge

    Skurge " (GASP) What's going on!? " Veteran

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    Yeah through the resource tab, it's just turning around saying it's unable to import them but I don't know the specifics of the sprite sheets required. I also encountered a crash earlier but I wasn't able to react quick enough to screen cap it.
     
    #98
  19. Emanzi

    Emanzi Ekamu Veteran

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    https://tkool.jp/act/en/index.html

    I want this so bad!

    Looks like a new more beefed up version of IG Maker.

    What do you guys think, any news on a official release date for the English version?
     
    #99
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  20. TheoAllen

    TheoAllen Self-proclaimed jack of all trades Veteran

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    My first question would be if there is an option for scripting / coding or is it pure drag and drop?
     
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