Action Sequence Check State

Discussion in 'RPG Maker MV' started by LeeAceSan, Feb 11, 2018.

  1. LeeAceSan

    LeeAceSan Veteran Veteran

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    First Language:
    French
    Primarily Uses:
    RMMV
    Hi everybody,

    I struggle with one thing, I can't find the solution.

    Description of the state : Possessed = The battler attack his friends.

    I want to check if my active battler has a specific state,

    if yes he launch his attack without QTE (timed attack)
    if not he launch his attack with QTE (timed attack)

    My code (doesn't work :blush:) :

    Thanks :thumbsup-left:
     
    #1
  2. LeeAceSan

    LeeAceSan Veteran Veteran

    Messages:
    52
    Likes Received:
    30
    First Language:
    French
    Primarily Uses:
    RMMV
    Bump please :D

    Should be easy but I don't know that much about lunatic code :blink:
     
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