Activating a commen event beffor entering menu

AwfulAsF

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Is there a way to only trigger a specific commen event right beffor entering the menu in game, be it a script of plugin?
 

Bex

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Disable Menu Access at Game start with Eventcommmand.
Than use a Parallel Common Event:
If Escape Button Pressed - Do stuff than Open Menu.
Loop
If Escape Button Pressed - Wait 1 Frame
else break Loop (The temporary extra Loop is to prevent Menu from opening again when you hit escape in menu to close it)
 

AwfulAsF

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there is no escape button in my conditional branch
Disable Menu Access at Game start with Eventcommmand.
Than use a Parallel Common Event:
If Escape Button Pressed - Do stuff than Open Menu.
Loop
If Escape Button Pressed - Wait 1 Frame
else break Loop (The temporary extra Loop is to prevent Menu from opening again when you hit escape in menu to close it)
 

ATT_Turan

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there is no escape button in my conditional branch
It's called Cancel. Right? The button you press to cancel screens and such is Escape?
 
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AwfulAsF

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omg im so dumb
cancel didnt work because i was testing with my controller
 

Bex

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Yes i mean "Cancel" and not Escape, sorry Language mistake of mine.
Because the corresponding Keyboard Button is called Escape. Sorry for the confusion.
 

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