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- Nov 12, 2015
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- English
So, I've been experimenting with different ways to use stealth via Yanfly's Event Chase Stealth plugin, and one thing I'm trying to do is to have equipment activate the stealth mode depending on the map the players in.
Let's say, for example, that the player is trying to avoid security. If they equip the Security Uniform, though, they will go undetected. However, in such a situation, I would only want this effect on certain maps; it wouldn't make sense that it would also help you avoid detection in other situations, like maybe sneaking past monsters in the woods.
What would be the best way to go about this?
Let's say, for example, that the player is trying to avoid security. If they equip the Security Uniform, though, they will go undetected. However, in such a situation, I would only want this effect on certain maps; it wouldn't make sense that it would also help you avoid detection in other situations, like maybe sneaking past monsters in the woods.
What would be the best way to go about this?

