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Alpha ABS Z
by Pheonix KageDesu



This plugin is sequel of Alpha ABS plugin and made for replace it


Last Version: 0.6 (25.04.2022) (this plugin in active development, updates every month)


✅Features:
  • Real-time battles right on the map
  • Constant updates, support from the developer, a large community
  • Flexible UI system. Each element can be edited, configurated, removed or added new one.
  • Embedded in-game UI editor
  • Detailed documentation with examples
  • Multiplayer support (required Alpha NET Z plugin)
  • Powerfull skills system, easy to setup and use
  • Flexible system for configuration for your needs
There are many other cool things, the description of which would take up the entire page, this plugin is worth your attention, just try it


How to Use


Plugin have Demo Project and huge documentation
Plugin webpage
Documentation

Download:
Demo Project


Terms of Use:

Creative Commons 4.0 Attribution, Share Alike, Non-Commercial

(Attribution Non-Commercial Share Alike, cc by-nc-sa)

You can use plugin in non-commercial projects for free

For using plugin in commercial projects you should obtain commercial license
 
Last edited:

MushroomCake28

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I've approved your thread, but please dont report your thread for approval less than 72 hours after posting it.
 

Tea_DG

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Wow! Just wow! I'm always impressed by your incredible plugins! :LZSexcite:
:LZSexcite::LZSexcite:
 

Revival

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Looks very promising, almost exactly what I need. In the future I hope alot of the functionalities afforded to skills are given to weapons. It seems this ABS currently reserves ranged attacks, AoE and other special functionality to only skills. I have a game I'd like to port from VX one day, but it's main weapons are ranged (guns, rockets, etc.)

It's alot to ask, but a range weapon + ammo system would be the perfect compliment to this ABS.
I'm not sure if I just couldn't find it, but a full-auto button for ranged firing would also be welcome.

Otherwise this seems to be exactly what I'm after, so I watch eagerly for the ABS future updates.
 
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New update 0.6 is available

The main thing that the update adds is a lot of plugin parameters for customizing UI elements. There are also a few new parameters for enemies (to setup their movement in battle) and of course bug fixes.

Detailed update overview with screenshots and each new feature descriptions here:
https://kdworkshop.net/alpha-abs-z-update-0-6-whats-new/
 
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Is there a way to summon enemies that are on the same team as yours to fight with you? I've tried to have the skill use a common event but it dosnt work1656451276358.png1656451289368.png
 

tsukhood

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hello, do you know if the Party AI of the Alpha ABS version will be available soon?
 
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hello, do you know if the Party AI of the Alpha ABS version will be available soon?
No certain date, but working on it.
Is there a way to summon enemies that are on the same team as yours to fight with you? I've tried to have the skill use a common event but it dosnt work
If you add parameter teamId:0, monster will be on player side.
I wrote about this in Wiki page: https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Enemies-Settings
 

BeanCanDev

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Hi, I was just wondering If it would be ok for me to use this plugin for the resurgence game jam. I think it would be ok according to the rules, but I'm asking for permission just to be sure.
 

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