- Joined
- Sep 10, 2014
- Messages
- 1,733
- Reaction score
- 681
- First Language
- Americanese
- Primarily Uses
- RMVXA
I was hoping someone had/knew of a script that allows active battle system, like legend of Zelda, (or even better, one with a straight line projectile, like a bullet), that also allows regular battles to be fought, as in default RPG maker battles. I am making a game that tells 2 stories from 2 characters, and I need separate battle systems for them. Thanks!
EDIT: Nope, after trying the Falcao Pearl ABS, I found this is NOT what I am looking for. What I need is just a simple on-map gun projectile script. Is there any way to break down the Pearl ABS to ONLY projectiles? that is really all I need.
User Bex was kind enough to provide a Hit Box script, but I am totally lost as to how to operate it. And he has already helped a lot, I feel bad asking him for more.
Projectile/Firearm/Gun Scripts: do they exist?
EDIT: Nope, after trying the Falcao Pearl ABS, I found this is NOT what I am looking for. What I need is just a simple on-map gun projectile script. Is there any way to break down the Pearl ABS to ONLY projectiles? that is really all I need.
User Bex was kind enough to provide a Hit Box script, but I am totally lost as to how to operate it. And he has already helped a lot, I feel bad asking him for more.
Projectile/Firearm/Gun Scripts: do they exist?
Last edited by a moderator:
