SaiScott

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I made an event system that allows for summoning actors into battle via a summon skill, and it removes the actor from the party after the battle ends. However, I have an issue. I'm unable to view the details of the actors since they're no longer in the party. 

If there were just a few actors, I could probably find a way around this through events. But that is unfortunately not the case. There is currently 25+ summon-able actors.

That said, I need a script like the monster book, but for actors instead. It should give details of any actor that has previously been a part of the party, and allow me to choose what actors are excluded via notes (main character doesnt need to be in it, obviously).
 

Shaz

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I've moved this thread to JS Plugin Requests. Please be sure to post your threads in the correct forum next time. Thank you.

That should be pretty easy, as a mod to the Enemy Book plugin.

What sort of info do you want shown?  Just the name, profile description, and picture (and where will the picture come from - a face, sprite or battler)?  
 

SaiScott

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Sorry for posting in the wrong section. I'll be more careful next time. Thanks for the reminder! :D

Actor name, face, level, stats, skills, and class. (name and face will change as the character "evolves")
 

Shaz

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Do you anticipate that you would ever want to scroll through the skills?  That would add a bit of complexity.  If not, what is the largest number of skills any of your actors could have at once?
 

SaiScott

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As long as you can make the details display without the scrolling, then I can do without that no problem.

I'd predict I'll need at least 6 skill slots maximum
 
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SaiScott

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Gonna go ahead and bump this as I believe 72 hours has passed.

I'll no longer need class to display, by the way. 
 

SaiScott

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Bumping, this is still needed :)
 

glokplopit

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This does sound like a great idea! Also SaiScott if you don't mind sharing your summoning program that sounds like something I could really use as well! 
 

SaiScott

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Bumping again.
 

This does sound like a great idea! Also SaiScott if you don't mind sharing your summoning program that sounds like something I could really use as well! 
I do summoning with a skill that starts an event. The summoned creature is decided based on what crystal you have equipped via conditional branches. at battle end, the creature is removed from the party.
 

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Somehow I found one that you might like.
 

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