V1.
This is a plugin for adding menu options after you press fight that use different skills.
This can also reorder the attack, item, guard, and magic options.
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== Basic
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Here's how to use it:
On the menu option names parameter, make a list of each or your custom menu options. For example: specialattack1,specialattack2,happy
On the Menu Skill Ids parameter, make a list for the id of each skill that each menu option uses. Continuing on from the past example, if you wanted specialattack1 when selected to activate the skill with the id 10, and specialattack2 to activate 3, and happy to activate 7, you would do: 10,3,7
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Rows
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After you press fight, a certain amount of options will be displayed in a box. That box is the actor command window.
That box can be made bigger, or you can just make it so you scroll down a list.
!!! Before doing anything with rows, set the Override Number of Rows parameter to true. !!!
There are two ways to change the number of rows. Automatic and Manual. Automatic mode will just add enough rows for your new options. Manual mode will do a certain amount.
With manual mode, if you wanted to have 3 new menu options, but still scroll down the list, you could set the number of rows to 5. Then it would display 5 options, and you would need to scroll down two more spots to see the other two options.
You can also make thn number of rows on the status window and party command window be the same as the number of
rows on the actor command window.
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== Window Width
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The three windows (actor command, party command, and status) can have their width changed.
The default for actor command and party command is 192.
The default for the status window is 624.
The status window's width should probroblly be 816 - (whatever the actor command window's width is)
When you change the actor command window's width, make sure you change the status window's width so you
don't have ugly windows that overlap.
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== Most important parameter here
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The List entries positions parameter is very important. If you forget about it, your new menu items won't be displayed.
Here's how it works, you make a list of numbers that correspond to different menu options. 1 = attack, 2 = magic/skill, 3 = guard, 4 = item, 5 = your first custom menu item, 6 = your second custom menu item, ect..
The default list is 1,2,3,4. That would make a list with attack, magic, guard, and then item. If I added a 5 at the end to make 1,2,3,4,5, my first custom menu item would be displayed at the end of the list.
If I put 5,4,2,3,1 , then it would be my first custom menu item, item, magic, guard, and attack.
Of course, 6 would be the second custom menu item you make. 7 would be the third, and so on...
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== Plugin Commands
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changerows int
Replace int with an whole number. This command will change the number of rows mid-game.
changelistorder x,x,x,x
Updates the commands list mid-game. Obviously replacing x,x,x,x with a list of numbers.