- Joined
- Dec 11, 2017
- Messages
- 36
- Reaction score
- 3
- First Language
- French
- Primarily Uses
- RMMV
I would like to request a plugin that would add a sub menu to certain commands in battle.
Let's say actor 1 can use 3 types of weapons and 5 types of magic. Each weapon has at least 10 skills and each type of magic has 15 spells. That means the actor would have 8 different skill types plus the attack, guard and skill commands. In total, that's 11 commands! Of course, we can take the easy route and just create two commands: Skills and Magic, but think about the huge number of skills that would appear on the screen! If we select the skill command, there would be at least 30 weapon skills and if we select the magic command, 75 spells! That would be waaaay too much, right? That's why I'm requesting this plugin.
In short, I want a plugin that would divide skill types into two categories: Primary skill types and secondary skill types. The primary skill types would be something like "magic" and "skills". They would appear on the same window as the attack, guard and item commands. Secondary skill types would be something like "Fire magic" or "axe skills". These commands would appear in a new window only after we selected a primary command. After we selected a secondary command, skills corresponding to the skill type would appear. If we select magic -> fire magic, then only fire spells would show up but If we choose magic -> ice magic instead, only ice spells would show up. If we choose skills -> dual gun skills, only dual gun skills would show up.
I made a quick picture to show you guys what I have in mind in case some of the things above weren't clear:
I hope someone can help me with this. Have a good day/night!
Let's say actor 1 can use 3 types of weapons and 5 types of magic. Each weapon has at least 10 skills and each type of magic has 15 spells. That means the actor would have 8 different skill types plus the attack, guard and skill commands. In total, that's 11 commands! Of course, we can take the easy route and just create two commands: Skills and Magic, but think about the huge number of skills that would appear on the screen! If we select the skill command, there would be at least 30 weapon skills and if we select the magic command, 75 spells! That would be waaaay too much, right? That's why I'm requesting this plugin.
In short, I want a plugin that would divide skill types into two categories: Primary skill types and secondary skill types. The primary skill types would be something like "magic" and "skills". They would appear on the same window as the attack, guard and item commands. Secondary skill types would be something like "Fire magic" or "axe skills". These commands would appear in a new window only after we selected a primary command. After we selected a secondary command, skills corresponding to the skill type would appear. If we select magic -> fire magic, then only fire spells would show up but If we choose magic -> ice magic instead, only ice spells would show up. If we choose skills -> dual gun skills, only dual gun skills would show up.
I made a quick picture to show you guys what I have in mind in case some of the things above weren't clear:
I hope someone can help me with this. Have a good day/night!

