Actor dialogue when critically striking.

Backwardskey

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Hi, everyone. Me again. I'll get right to it:

Using Yanfly's Gab Window plugin, I'd like to have each of my actors say something whenever they critically strike against an enemy.

Of course, I'd like this to work for any and all skills that critically strike as well.

I've created common events for each character's 'critical gab', but I'm not sure how to call those events when and if X Actor performs a critical hit with X skill on X enemy.

If anyone could help me out with this, I'd appreciate it.

Thanks! :D
 

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