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teamupandgosolo

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Hi, I am very new to the RPG Maker scene and I have a very small problem. For some reason using Yanfly Adjust Limits is not working for me. I have placed it in scripts in the correct location, and added the note tags below into the actors note box. I also changed the max level in the script to 9999, so any help? If you need more info let me know. I imagine this is a simple fix. 

<initial level: 1000>

<max level: 9999>

Edit: Sorry if this might have belonged in the scripting forums. I was not sure exactly which.
 
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Shaz

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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


Please supply a link to the script you're using, so someone can help you without having to go searching for it.
 

Engr. Adiktuzmiko

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make sure you test using a fresh start, not a saved file

btw, try putting 99 as max level on the actor note tag since the script says

"LEVEL_MAX = x  # Sets max level to x for those with 99 level limit."
 
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teamupandgosolo

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Thanks for the advice Adiktuzmiko. I actually just figured it out. Turns out I am not just stupid! It was a problem with Yanfly's script. I had to change "INI_LEVEL to INITIAL_LEVEL and ini_level to initial_level" at a couple of different points in the script. Works fine now! Hopefully this can help anyone else out having the same problem.
 

Shaz

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Are you SURE you've done the right thing there? Looking at that script, I don't see why it wouldn't work using INI_LEVEL and ini_level. Sure you haven't changed something else and messed it up yourself?
 

Engr. Adiktuzmiko

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looking at the script, there's really no difference... but the thing is that there is...

apparently, the game uses initial_level but yanfly used ini_level...

The reason the initial level for actors doesn’t work is that in the script it uses “INI_LEVEL” and @ini_level whereas the default is actually initial_level. I changed all instances in Yanfly’s script to initial_level and it worked fine.
 
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teamupandgosolo

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Yup, I was not sure why this was the fix, but adiktuzmiko's explanation seems correct to me. I saw several people mention in the comments on the script page that this was the fix. That is how I actually found it out.
 

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
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