- Joined
- Jul 8, 2012
- Messages
- 616
- Reaction score
- 122
- First Language
- English
- Primarily Uses
- N/A
Heyo. I'll get straight to the point.
If you have played games like Tales of Symphonia, you'll notice that each event can be slightly altered, whether movement or action or dialogue, based upon the party member leader.
I want to make actor-dependent events where people say different things depending on who is the party member leader, but things seem to be going wrong.
Forgive the big image, but this is what I have as of now in the events of my content:
However, when I guide the player towards this event, nothing seems happens for some reason. But when I put this variable number equal to 1, 2, or 3, it begins to wrok.
Do I need to put a variable number on the actor? If so, how can I do this? Is there a script for it?
Thank you in advance.
If you have played games like Tales of Symphonia, you'll notice that each event can be slightly altered, whether movement or action or dialogue, based upon the party member leader.
I want to make actor-dependent events where people say different things depending on who is the party member leader, but things seem to be going wrong.
Forgive the big image, but this is what I have as of now in the events of my content:
Do I need to put a variable number on the actor? If so, how can I do this? Is there a script for it?
Thank you in advance.
