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Hello! Currently working on a game that involves summoning special monsters with custom sprites to aid a certain class in battle, I know there is an enemy summoning plugin, but I need an actor summoning plugin.


Sounds complicated I know, trying not to be picky but for the type of game I'd prefer it if - The summons do not take up party slots, and can take damage from any enemies and drain a certain amount of MP from the actor each turn.


But, if there was just an actor summoning plugin that is compatible with [Yanfly's Class Core] plugin, that's alright.


PLUGIN USAGE (EDIT): For battle script, I'm using Yanfly Battle Engine Core, Action Sequence 1-3, and Battle System CTB.


PLUGIN LINKS:


http://yanfly.moe/2015/10/10/yep-3-battle-engine-core/


http://yanfly.moe/2015/10/11/yep-4-action-sequence-pack-1/


http://yanfly.moe/2015/10/12/yep-5-action-sequence-pack-2/


http://yanfly.moe/2015/10/12/yep-6-action-sequence-pack-3/


http://yanfly.moe/2015/12/05/yep-38-battle-system-charge-turn-battle/

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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