Without being able to look at your project personally i'm spitballing here but it looks like you made a mistake in your file directory. This is my current file structure: \Project1\audio\se\Battle_VoicesI think this is right?
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
}, VERY_WEAK_ENEMIES : { // <= Do Not Touch This Line
// Your stats are always 100%, so if the enemy troop stats are below
// the editable ratio below; that means they are considered VERY WEAK.
// By default this is 40%.
ratio: 40,
// What Actor One Will Say
1: [
"Very_Weak_Enemies_1", 100, 100, 0,
],
// What Actor Two Will Say
2: [
"Matthew_VWE", 100, 100, 0,
],
// What Actor Three Will Say
3: [
"Stan_VWE", 100, 100, 0,
],
// What Actor four Will Say
4: [
"Stan_VWE", 100, 100, 0,
],
// What Actor five Will Say
5: [
"Zack_VWE", 200, 100, 0,
],
// What Actor six Will Say
6: [
"Jr_VWE", 100, 100, 0,
],
// What Actor seven Will Say
7: [
"Derrick_VWE", 100, 100, 0,
],
// What Actor eight Will Say
8: [
"Jievo_VWE", 100, 100, 0,
I'm not sure then man, it works fine for me but I'm also running on rpg maker mv version 1.5.1. It may be a version conflict and if that's the case, it makes me glad I never upgraded my game's version past 1.5.1.So in the config file, I changed the "FOLDER_DIRECTORY_NAME" into BattleVoices.
And the file structure I have is: \Project2\audio\se\BattleVoices
Hey i got an error.Introduction:
Allows the developer to have voice clips or sound effects play in battle.
Sceenshots:
None needed.
Features:
How to Use:
- Gives your party the ability to predict the turnout of a battle and voice their opinions on it, so they can say that they need recovery if they are badly injured, or comment on how they are outnumbered, or comment about how strong they are compared to the enemy troop.
- Gives you the ability to set up the above values if you don't like the defaults.
- Actors have a death cry when they fall in battle.
- NO demons from hell upon victory!
- Place the main plugin as well as the configuration plugin UNDER all other combat plugins.
- Configuration plugin MUST go below main plugin.
- Add an additional Folder in your audio files called Battle_voices. The path should look like this: (Project1\audio\se\Battle_Voices\Actor Name)
- Folder names MUST match the actor's name in the database.(DO NOT use underscores in the folder name UNLESS your actor's name in the database has them in its name.)
- Open the configuration plugin in your choice text editor.
- Type in the names of your voice clips or sound effect files in the proper fields.(DO NOT INCLUDE the extension)
- Ogg audio files only.
Plugin:
Main Plugin
Configuration Plugin
Credit and Thanks:
Originally created by DiamondandPlatinum3 for RPG Maker VX Ace, I commissioned this plugin for conversion to MV which was completed by Fogomax.
Terms:
Free to use but please credit DiamondandPlatinum3 as well as Fogomax.
Updates:
1.0- Plugin created.
1.0.2- Demons of hell squashed along with misc bug.
1.0.3- Coding error in how the plugin handles voice lines was fixed.
what version of rpg maker are you using? This plugin is not compatible with anything above 1.5.2 of rpg maker mv.Hey i got an error.
TypeError: Cannot read property "ratio" of undefined
for some reason im using 1.0.1 lol, tho in another project with the same rpg maker version it workedwhat version of rpg maker are you using? This plugin is not compatible with anything above 1.5.2 of rpg maker mv.
I don't know if it would work on earlier versions but I commissioned this conversion specifically for version 1.5.1 of rpg maker mv, speaking as 1.5.2 also works with this plugin as well, these are the only two versions I can guarantee will work with this plugin. I can not provide any support for anything below or above this version, sorry.for some reason im using 1.0.1 lol, tho in another project with the same rpg maker version it worked
No worries, i just Reinstalled and it worked!I don't know if it would work on earlier versions but I commissioned this conversion specifically for version 1.5.1 of rpg maker mv, speaking as 1.5.2 also works with this plugin as well, these are the only two versions I can guarantee will work with this plugin. I can not provide any support for anything below or above this version, sorry.![]()
I don't know if the person I commissioned to convert this script into a plugin actually coded that. If I recall correctly, it wasn't exactly top on my priority list so I may have told them to skip coding that in to cost my costs for paying on this conversion down.Hey, i have a problem.
When my hero is attacking, the .ogg file doesn't play (even normal attack or magic etc..)
Its work when he's taking damage, dying etc.. so i don't really understand
Are you running below or above version 1.5.2 of rpg maker MV? This plugin was converted specifically for version 1.5.2 and no other.Very new to this program and coding in general, been having this error come up right before a battle starts after configuring this plugin. Can anyone tell me what this means?
Yeah I'm running on 1.5.2, maybe this will help? Sorry for the delayed response, been pretty busy lately.Are you running below or above version 1.5.2 of rpg maker MV? This plugin was converted specifically for version 1.5.2 and no other.