Actor's name on screen

Diguito

Villager
Member
Joined
Jul 20, 2014
Messages
20
Reaction score
5
First Language
Portuguese
Primarily Uses
RMMV
I would love if someone create a script for me. The only thing the script needs to do is show the actor's name on screen. I would like be able to choose the window's position such as it's colours and size.

 

I know I'm asking a very hard thing(or not, i'm not a scripter) but i really need this for my project and i'll be very thankful if someone help me.

Thank you for your attention and a huge high-five for those who will try do the scripts. :D
 
Last edited by a moderator:

nio kasgami

VampCat
Veteran
Joined
May 21, 2013
Messages
8,949
Reaction score
3,042
First Language
French
Primarily Uses
RMMV
this is not hard to do at all xD this is rather simple ~

just need be more specific on the option you want?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,675
First Language
German
Primarily Uses
RMMV
there are already scripts that have that as an option, for example yanfly's message system script.
 

Diguito

Villager
Member
Joined
Jul 20, 2014
Messages
20
Reaction score
5
First Language
Portuguese
Primarily Uses
RMMV
So guys, I just wanna be able to specify the font size and color each time I call it by script. Is this possible? Something like:

(x,y,size,color) and window's opacity as 0.  [sorry, I don't know anything abou scripts]

 

ahh, just another thing..is possible to show more than one name at once..?

 

@Edit: I forgot to say, it has to be on "parallel process" I mean, can't stop the game while shows the name.(The player have to be able to move the character)... :)
 
Last edited by a moderator:

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,675
First Language
German
Primarily Uses
RMMV
If you're using a HUD, you neither need a script nor a parallel process. Just make it a picture and use show picture using screen coordinates - the picture will remain until you erase it or you go to a different map.


DO NOT USE a parallel process for this, it will either break your game or cause too much lag.


Parallel processes are NOT for map displays, they have other functions
 

Zoltor

Veteran
Veteran
Joined
Jan 18, 2014
Messages
1,550
Reaction score
211
First Language
English
Primarily Uses
I have a better idea of a way to do this, use a message script to customize the message box however you want, type the char name in it. Then go into test mode, and take a SS of the customized message box, with the char name in it. After that crop out everything but the name/custom message box in a art program, then just use show picture in the game to display it.

PS. OMG I love Yanfly's message script, is there no end to all the great things you can do with it :)
 
Last edited by a moderator:

Diguito

Villager
Member
Joined
Jul 20, 2014
Messages
20
Reaction score
5
First Language
Portuguese
Primarily Uses
RMMV
I think I find out a script that may help me, anyway, thanks everyone that comment, you are great =D. And guys, had to be a script, because the player can change his name, so there's no way I could make it by image, and as I said, I have to put on a specific X and Y for screen, so message wouldn't help either. And thanks everyone again  :)  bye
 

Zoltor

Veteran
Veteran
Joined
Jan 18, 2014
Messages
1,550
Reaction score
211
First Language
English
Primarily Uses
I think I find out a script that may help me, anyway, thanks everyone that comment, you are great =D. And guys, had to be a script, because the player can change his name, so there's no way I could make it by image, and as I said, I have to put on a specific X and Y for screen, so message wouldn't help either. And thanks everyone again  :)  bye
Ok, glad you found a script that does what you want.

However with that said, I strongly suggest you be more detailed in the future, as to what exactly a script/feature must actually do(You didn't mention that the names of char aren't fixed).
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,865
Messages
1,017,059
Members
137,574
Latest member
nikisknight
Top