ADAM: A Death, A Murder [Early Demo]

Ronpa

Veteran
Veteran
Joined
Feb 23, 2014
Messages
64
Reaction score
15
First Language
English
Primarily Uses
ADAM



ADAM is my first game and one I'm quite proud of despite having only worked on it for about a week so far. It's a horror game with custom pixel art, a variety of puzzles, challenges, and a storyline that will branch out depending on your choices. Will you hit a bad ending? Or will you make the right choices until the end and reach some sort of peace?

You are a young boy. Your name is Adam. You have an older brother and older sister and with them, you live in a creaky old house without the annoyance of adult supervision. However, with Adam knowing a bit of magic, a tragedy begins and the hints of the possibility of power abuse might be revealed.

Who are you, really?

As you play as Adam you discover who he is and how he grew up. Interact with the house that seems to constantly change shapes, deal with sacrifice, and find a way to escape your own mind. Oh, and most importantly, stay alive.

The demo includes one bad ending and the very first part of the rest of the game.

Also, please note some parts of the game might be a bit gory, but I feel it isn't that bad. But you might want to find another game if pixelized blood isn't your thing.

Screenshots

Download the Demo

I'm looking for any feedback. Are any parts of the game too easy? Too confusing? Are the cutscenes super cheesy? But remember, if you want to give some negative feedback, at least include one positive thing so I know what I did right and I can keep doing it. Thanks!

Credits

Lighting Script and Light Picture by kellessdee
 
Last edited by a moderator:

arayproductions

Villager
Member
Joined
Feb 16, 2014
Messages
8
Reaction score
2
First Language
English
Primarily Uses
This story sounds very interesting, and multiple endings is definitely a plus.  The maps could use some more detail, but I'll give u the benefit of the doubt since u said you've only been working on it for a week.  Will definitely try the demo once u get one up.
 

Ronpa

Veteran
Veteran
Joined
Feb 23, 2014
Messages
64
Reaction score
15
First Language
English
Primarily Uses
This story sounds very interesting, and multiple endings is definitely a plus.  The maps could use some more detail, but I'll give u the benefit of the doubt since u said you've only been working on it for a week.  Will definitely try the demo once u get one up.
I do have the demo up, is the download not working?

Also yeah, I've been brainstorming what I can add to it. I'm glad you like the idea of my game : )
 
Last edited by a moderator:

arayproductions

Villager
Member
Joined
Feb 16, 2014
Messages
8
Reaction score
2
First Language
English
Primarily Uses
lol, my bad.  Your phrase "The demo *will* include one bad ending and the very first part of the rest of the game." threw me off, but I found it.  I'll let you know what I think once I play it next week.
 

Ronpa

Veteran
Veteran
Joined
Feb 23, 2014
Messages
64
Reaction score
15
First Language
English
Primarily Uses
Oh sorry, I'll fix that! And thank you.
 
Last edited by a moderator:

OM3GA-Z3RO

Wounded Seraphim
Veteran
Joined
Nov 19, 2013
Messages
826
Reaction score
181
Primarily Uses
Ooooh a game with my name on it, Imma try it :3
 

Ronpa

Veteran
Veteran
Joined
Feb 23, 2014
Messages
64
Reaction score
15
First Language
English
Primarily Uses
Hah, what a coincidence! Thanks for trying it out.

--

I'm going to post some updates here but they won't be put into the demo yet, I'll probably have one more 'final demo' type thing when I have a bit more to the game.

UPDATE:

I added some more things to the tileset and tried to make some rooms a bit more interesting. There were also some subtle changes made to events that I don't want to spoil, but they might be hard to notice.

Also, I fixed an issue where you could move during a part of the cutscene.

Finally I've added a couple new rooms each with their own fresh challenges. I need to make myself some more sprites to complete it all, though.
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,847
Messages
1,016,972
Members
137,561
Latest member
JaCrispy85
Top