Hi there, Looking around but couldn't find an answer for this specific situation: How can I add a second default attack? Or how can I let a character use a skill with no type? For example, this is the default: Attack -> uses "Attack" skill Magic -> opens the menu for skill type "Magic" Guard -> uses "Guard" skill I'd like this: Attack 1 -> uses "Attack 1" skill Attack 2 -> uses "Attack 2" skill Magic -> opens the menu for skill type "Magic" Guard -> uses "Guard" skill Right now I have it so that selecting "Attack" opens a skill menu from which you then pick "attack 1" or "attack 2" but it's kind of clunky and I'd prefer having both of them directly usable from the battle menu. I'm willing to poke at the code a bit if it's necessary, but I would need super detailed step-by-step! Thanks for any help!