Add a second default attack?

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AzuraMoon

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Hi there,


Looking around but couldn't find an answer for this specific situation: How can I add a second default attack? Or how can I let a character use a skill with no type?


For example, this is the default:


Attack -> uses "Attack" skill


Magic -> opens the menu for skill type "Magic"


Guard -> uses "Guard" skill


I'd like this:


Attack 1 -> uses "Attack 1" skill


Attack 2 -> uses "Attack 2" skill


Magic -> opens the menu for skill type "Magic"


Guard -> uses "Guard" skill


Right now I have it so that selecting "Attack" opens a skill menu from which you then pick "attack 1" or "attack 2" but it's kind of clunky and I'd prefer having both of them directly usable from the battle menu. I'm willing to poke at the code a bit if it's necessary, but I would need super detailed step-by-step! Thanks for any help!
 

Blindga

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You'll be looking at scripts. There's a custom command script for MV floating around here somewhere.
 

Victor Sant

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You will need to use plugins, as doing that without coding is simply not possible.
 

AzuraMoon

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Yes! Thank you so much, that plugin did exactly what I wanted to and worked perfectly!


Quick question though, is there a way to easily change the order they appear? Right now it's:


Magic


Attack 1


Attack 2


Which is okay but I'd like to have


Attack 1


Attack 2


Magic
 
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Michael Caiola

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Bumping this because I'd like to know how to put the direct commands at the top of the list, as well.
 

Andar

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BryanBatcher, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.


if the plugin does not give that option (and it should be specified in the help or description if it does), then it cannot change the order.


Your only chance in that case is look for a different command manager plugin and see if that has those options.
 
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