- Joined
- Jun 12, 2014
- Messages
- 1,399
- Reaction score
- 731
- First Language
- English
- Primarily Uses
- N/A
I'd like to be able to specify a switch to selectively prevent the key item menu being brought up, for example during cutscenes. I'm not sure whether this would be a modification to this script or to a standard Ace script.
Here's the script I'm using:
http://forums.rpgmakerweb.com/index.php?/topic/1536-sai-key-item-button/
Many thanks for reading!
Here's the script I'm using:
http://forums.rpgmakerweb.com/index.php?/topic/1536-sai-key-item-button/
Many thanks for reading!

