Add/Change Choice Graphic?

Status
Not open for further replies.

Yappy Monoxide

The Yappiest Yap Yapp you will ever Yap
Veteran
Joined
Jul 13, 2016
Messages
172
Reaction score
201
First Language
English
Primarily Uses
N/A
Hi everyone.


So I was wondering if it would be possible to change the graphic of the choice window to something other than the default window graphic.



EDIT: Forgot to mention that I am using This Script by modern algebra to make the choice go at the top of the screen. 


Example:

Moar Stuff.png


This would be the text graphic.


Stuff.jpg


And this would be the choice graphic.

Is there a script that can do this through a script call or do it automatically?
 
Last edited by a moderator:

Ossra

Formerly Exhydra
Veteran
Joined
Aug 21, 2013
Messages
1,076
Reaction score
845
First Language
English
Primarily Uses
RMMV
You can also do a quick one-line change. 

Code:
// Within Scene_Map or Scene_Battle
SceneManager._scene._messageWindow._choiceWindow.windowskin = ImageManager.loadSystem('Name of Windowskin');
 

Ossra

Formerly Exhydra
Veteran
Joined
Aug 21, 2013
Messages
1,076
Reaction score
845
First Language
English
Primarily Uses
RMMV
@Yappy Monoxide Ah, well, it's not a line change, it's just a script call.
 

Ossra

Formerly Exhydra
Veteran
Joined
Aug 21, 2013
Messages
1,076
Reaction score
845
First Language
English
Primarily Uses
RMMV
Oh wait, this is for Ruby. Oop ... nevermind me. That call was for MV.
 

Yappy Monoxide

The Yappiest Yap Yapp you will ever Yap
Veteran
Joined
Jul 13, 2016
Messages
172
Reaction score
201
First Language
English
Primarily Uses
N/A
EDIT: I had a hunch that was Mv script call.
 
Last edited by a moderator:

Yappy Monoxide

The Yappiest Yap Yapp you will ever Yap
Veteran
Joined
Jul 13, 2016
Messages
172
Reaction score
201
First Language
English
Primarily Uses
N/A
"Burn it with fire" ring a bell?
 

NeoFantasy

Building Worlds
Veteran
Joined
Jul 19, 2014
Messages
2,168
Reaction score
1,136
First Language
English
Primarily Uses
RMVXA
*looks to the left, then the right*


Nooooooooo~ :rswt:
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
30,711
Reaction score
7,365
First Language
German
Primarily Uses
RMMV
I suggest you read through the other parts of Modern Algebra's Advanced text system - If I remember correctly, one of them already contains the option to change the windowskind during the game, and you just need to use that command before and after the show choice.
 

Yappy Monoxide

The Yappiest Yap Yapp you will ever Yap
Veteran
Joined
Jul 13, 2016
Messages
172
Reaction score
201
First Language
English
Primarily Uses
N/A
I suggest you read through the other parts of Modern Algebra's Advanced text system - If I remember correctly, one of them already contains the option to change the windowskind during the game, and you just need to use that command before and after the show choice.
I did figure this out last night but now I am running into another problem. The window skin color. Is there a way to disable it?
 

Ossra

Formerly Exhydra
Veteran
Joined
Aug 21, 2013
Messages
1,076
Reaction score
845
First Language
English
Primarily Uses
RMMV
Yeap. Here is what I used in my old projects.

Code:
#==============================================================================
# ** Window_Base
#------------------------------------------------------------------------------
#  This is a super class of all windows within the game.
#==============================================================================

class Window_Base < Window

  #--------------------------------------------------------------------------
  # * OVERWRITE - Update Tone
  #--------------------------------------------------------------------------
  def update_tone
    # Window Skin Color Tweak
  end
  
end # Window_Base
 
Last edited by a moderator:

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,148
Reaction score
8,421
First Language
English
Primarily Uses
RMMV
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

I'll try all of my gestures.

This Is Vasily. I like him very much
If any composer here would like me to use their music as background on my plugin videos, just let me know.
Wee icons I've been making. I've totaled probably around 30 of them now! I'm trying to see if I can make a little spin on the status buff and nerf status effect icons. Want to add a bit of flair while making sure they are effective at communicating what's needed.
I think I like to draw, but with pixels it seems difficult.

Forum statistics

Threads
103,082
Messages
997,121
Members
134,546
Latest member
rasdf
Top