Add Common Event Calls in Scripts?

Benji01

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Hello fellow rpg makerers~


I am atm looking to place a common event call in the skill selection scene, can somebody help me do this? I basically want it to call an


common event when selecting this option:






Also, I need another common event call in this optional menu point, its the Basic Menu Options Script:








I want to add anohter common event call there, I want to use that common event for a picture of what the buttons do, its called "Controls"


and yeah, would be neat if I could add that option in the basic options menu!


I should have enough space to fit another line, because the Auto Save option is disabled in my project!


Hopefully someone can help me,


cheers ~ Benji
 
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Andar

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Go to Tsukihime's blog and search for the script that allows the interpreter to work in menu screens - I don't know how it's called at the moment, but you'll need this for the simple reason that by default, the game interpreter for the events works only on map. Simply adding an event at that moment will do nothing without such a script, in such a case the common event would run only after you exit the manu screen.
 

Andar

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yes, that one.


You still need script changes to place the common events there, but without the scene interpreter they couldn't work.


Where and which script changes, that has to come from someone else - I don't know the engine enough to answer those questions.
 

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