The idea is to return the possibility of mapping with a 32x32 tile size but not replacing the mapping in the size 48x48
Here are some images of the feature I would like.
This feature is great because of the following:
RPG Maker XP, RPG Maker VX and RPG Maker VX Ace had a mapping of 32x32 but RPG Maker MV has a tile size of 48x48. I know why this is done, but dlc from VX Ace without loss of quality or third-party plugins will not work in RPG Maker MV. This idea is good because it will be possible to choose which mode to map. Standard in 48x48 but the zaliniem will be possible and in 32x32
You do not have to take the time to convert Tileset from VX Ace to MV.
Eliminate the need to increase the size of tiles from 32x32 to 48x48, which in most cases leads to quality loss.
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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