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- Jan 11, 2014
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Hey there, I'm working on a project where I assign skills based on what weapons are equipped. I am using Yanfly's Skill Restrictions: http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-restrictions/ to add cooldowns so that the abilities can only be used once per turn. Right now I have to set it up so the weapons add unique skills such as eg. "Left Missle", "Right Missle"
Which is quite messy, but doable if necessary. Is there any way I could either adjust the cooldown amount if multiples of skills are added? or is there any way to add multiple instances of each skill?
Thank you =)
Which is quite messy, but doable if necessary. Is there any way I could either adjust the cooldown amount if multiples of skills are added? or is there any way to add multiple instances of each skill?
Thank you =)