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Sadly, i get very confused when altering code beyond a couple of numbers....
One of my characters, Enoch, is a necromancer with a summon skill using an item called Necroplasm as a skill cost.
I was wanting to equip him with a passive "Harvest" state that allows him to automatically add Necroplasm to the inventory when he kills an enemy.
I am using most of Yanfly's RMMV plugins, specifically including Auto Passive States and Buffs and States Core.
I *have* used these plugins to add a "Pokemon Sun/Moon" style Beast Boost passive state to my gladiator character as indicated here.
Sadly, I don't know how to alter the notetages--or if it's possible--to create a passive state allowing Enoch to add Necroplasm to the inventory upon delivering the killing blow.
Is there anyone with the coding knowledge who can help with this?
One of my characters, Enoch, is a necromancer with a summon skill using an item called Necroplasm as a skill cost.
I was wanting to equip him with a passive "Harvest" state that allows him to automatically add Necroplasm to the inventory when he kills an enemy.
I am using most of Yanfly's RMMV plugins, specifically including Auto Passive States and Buffs and States Core.
I *have* used these plugins to add a "Pokemon Sun/Moon" style Beast Boost passive state to my gladiator character as indicated here.
Sadly, I don't know how to alter the notetages--or if it's possible--to create a passive state allowing Enoch to add Necroplasm to the inventory upon delivering the killing blow.
Is there anyone with the coding knowledge who can help with this?