Add state on attack not working

Status
Not open for further replies.

ashm

Veteran
Veteran
Joined
Sep 20, 2015
Messages
30
Reaction score
16
First Language
Indonesia
Primarily Uses
I try to make vanilla, enchant nature.
A state which increase attack and inflict poison on basic attack.
Of course I (should) only need to add feature like this

Of course it didn't work (if it work, I wont create this thread).
The interesting part is everything on this tab is not working (other tab, like parameter altering still work)


I tried on new project and its not working.
Anyone can explain ?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,434
Reaction score
7,713
First Language
German
Primarily Uses
RMMV
you should not crop the windows - please give the full window of where you placed the feature, and describe what exactly you want as a result (including for example who should get the state and so on).
 

ashm

Veteran
Veteran
Joined
Sep 20, 2015
Messages
30
Reaction score
16
First Language
Indonesia
Primarily Uses

Granted this is not default new project, but this is clean one. So, is this happen to anyone too ?
 
Last edited:

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,713
First Language
English
Primarily Uses
RMVXA
For future reference, when you want to take a screen shot of an event or of a database tab, use Alt+PrtSc. It then takes a shot of the active window only, not your whole desktop and makes everything a lot easier to read.

In your first post you say that nothing in that tab is working. It won't, until you check the button next to the thing you want to use.
If it didn't work, how did you add the attack element to the sword?
 

TheoAllen

Self-proclaimed jack of all trades
Veteran
Joined
Mar 16, 2012
Messages
5,600
Reaction score
6,552
First Language
Indonesian
Primarily Uses
RMVXA
Here are the one you might be missing
Screenshot_250.png
If using element "Normal Attack", it will use element on whatever your weapon have
Add state "Normal Attack" will also add any state from your weapon

If you don't put these, even if you set atk element / state on your weapon, it will not works
Also check enemy resistance too
 

ashm

Veteran
Veteran
Joined
Sep 20, 2015
Messages
30
Reaction score
16
First Language
Indonesia
Primarily Uses
For future reference, when you want to take a screen shot of an event or of a database tab, use Alt+PrtSc. It then takes a shot of the active window only, not your whole desktop and makes everything a lot easier to read.
In your first post you say that nothing in that tab is working. It won't, until you check the button next to the thing you want to use.
If it didn't work, how did you add the attack element to the sword?
I see, thanks for the tips.
I know I have to check any of the button, just want to show entire tab (because its basic attack altering related) is not work.

If you don't put these, even if you set atk element / state on your weapon, it will not works
Also check enemy resistance too
Oh :kaojoy:
I always thought this as pokemon, normal type is different and can't stack with grass element move.
Now the state is working as intended.
Thanks everybody for reply.
I'll delete the screenshot to reduce the load.
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,528
Reaction score
14,261
First Language
English
Primarily Uses
RMVXA
Glad it works. For future reference, the way normal attack works is that % on the normal attack state is multiplied to the % on the weapon. Useful if you want an attack which only have a 50% chance of inflicting the states, or if you want a low power attack which has a 150% chance of inflicting the states.

Save to close as solved?
 

ashm

Veteran
Veteran
Joined
Sep 20, 2015
Messages
30
Reaction score
16
First Language
Indonesia
Primarily Uses
Glad it works. For future reference, the way normal attack works is that % on the normal attack state is multiplied to the % on the weapon. Useful if you want an attack which only have a 50% chance of inflicting the states, or if you want a low power attack which has a 150% chance of inflicting the states.

Save to close as solved?
Isee, I thought it overwrite the rate. Oh well I plan to 100% anyway.
Yes, problem solved. Please lock the thread. Thanks for the replies.
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,713
First Language
English
Primarily Uses
RMVXA
@ashm When you want a thread closed, just Report your opening post and ask for it to be closed. Mods may not see an individual post but will see a Report.
Thanks.
[closed]IgnoreMe[/closed]
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,048
Messages
1,018,543
Members
137,834
Latest member
EverNoir
Top