- Joined
- Jul 15, 2016
- Messages
- 340
- Reaction score
- 424
- First Language
- English
- Primarily Uses
- RMMV
Hello, we're looking for a plugin that will allow us to modify the enemy tag so that if a state is inflicted in combat, another is immediately added.
For example, if poison is added to a slime, blind is immediately added. Poison is kept (it's not overwritten), but it's added as well. So in this example, the following occurs:
1. The slime is inflicted with poison.
2. Via the plugin, the slime is immediately also inflicted with blind.
3. The slime now has both poison and blind combined.
Please let us know if you have any questions.
For example, if poison is added to a slime, blind is immediately added. Poison is kept (it's not overwritten), but it's added as well. So in this example, the following occurs:
1. The slime is inflicted with poison.
2. Via the plugin, the slime is immediately also inflicted with blind.
3. The slime now has both poison and blind combined.
Please let us know if you have any questions.
