- Joined
- Aug 20, 2018
- Messages
- 11
- Reaction score
- 6
- First Language
- English
- Primarily Uses
- RMMV
It would be nice if when using the map editor quick events (e.g. ctrl+3 to place a treasure chest), we could set the text it starts out with.
Description of the Feature:
Mockups:

Why is this feature good?
This feature is great because of the following:
Possible issues with this feature?
Issues that might arise from this feature:
Description of the Feature:
- New entries in the Messages section of the Terms tab of the database for Quick Treasure text. There should be ones for gold, items, weapons, and armor.
- The string could use `%1` for the item name (or gold quantity). A `%2` with the item's ID would also be nice to have for plugin use, to look up and show other item information.
- Text control codes in messages to call this text. Perhaps
\qtg[1]
,\qti[1]
,\qtw[1]
,\qta[1]
for quick treasure gold, item, weapon, and armor respectively. - When creating the quick event, its default message text would contain only the control code for the item selected.
Mockups:

Why is this feature good?
This feature is great because of the following:
- Prevents the need to go back and edit existing treasures when revising or localizing this text (ones made after this feature is implemented, of course)
- Allows plugins to affect this text by modifying the control code output to, for example, add item icons
Possible issues with this feature?
Issues that might arise from this feature:
- A tiny learning curve bump for new users wondering why their quick treasure text is just
\qti[1]
or something... I guess