Trying to make this RPG where you are this giant monster who must protect himself against Hunters, and it might not be as interesting as I'm making that sound, especially since it's kind of an idle RPG with the usual things you expect from me. Basically, there is a series of AI controlled fights involving four heroes and a giant monster, but the game progresses when the monster wins instead of the heroes. Before each fight yet, you play a Mini-Game, and how well you do in the Mini-Game determines how strong the monster is. When programming the second stage, however, I noticed something wrong. The hero is in the second stage are supposed to be very strong. They start out at level 20 and their max level is 20. But when the giant monster fights them, it feels like they are a much lower level than they should be. I checked and I'm adding the right characters into the event code, but why are they not the right level?