Adding a Magic Meter to an existing HUD Script

HeroofTime123

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So I have a script that gives me a heart meter similar to one found in a Zelda game, which is good since I'm trying to make a Zelda game. I was hoping someone could give me something to add on to the script that would add a magic meter. I would like one that is horizontal and would sit a little below the health bar. 

I am currently using Khas' [ACE] Sapphire Action System IV and the heart HUD script is from here

Also as an extra, if anyone can also fine a way to incorporate the skill icon from the ABS script (I hope that makes sense) and a money counter in the bottom right that'd be great but not necessary.
 
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lemongreen

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Actually one of Moghuter's HUD scripts has a zelda style default that has most of what your looking for already incorporated (or at least MP and gold) I'm not sure if it works with SAS, though (I don't use ABS scripts)
 

HeroofTime123

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Actually one of Moghuter's HUD scripts has a zelda style default that has most of what your looking for already incorporated (or at least MP and gold) I'm not sure if it works with SAS, though (I don't use ABS scripts)
I originally had that in the game but found two problems: it only does full hearts and it's not in English so I can't read the instructions. The one I'm using now is good because it uses quarter hearts and can be set so each heart represents a certain amount of health. For example, I set it so 1 heart = 4hp and so a quarter heart is 1hp ( I have enemies doing very little damage to keep it simple.) This is something that needs to be in there for me. Thank you though.
 

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