Adding a state to a random additional target with VS Action Sequences

VaiJack8

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Heyyy

I'm trying to create a skill that adds a state to the selected target + a random alive target. I tried a lot of different Custom Action Sequences but the second state keeps being added to the same target. Here's an example of what I tried but I also tried other configs:

2021-10-21 15_40_36-Database.png

Thanks in advance.
 

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