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So, @LuLingqi1 gave me an idea for my game. One of the mechanics is that the character can switch between skill sets during combat. To add a layer of "risk-vs-reward" to the switching, LuLingqi suggested I add a resource that will control the ability of the character to use the skill set swap. Give the resource a certain cap (like 20), and make skills generate or consume it like MP and TP. Would it be possible? If it is, I would need it to be compatible with http://forums.rpgmakerweb.com/index.php?/topic/65531-yep-battle-status-window-extension/

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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