- Joined
- Mar 20, 2013
- Messages
- 383
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- English
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Hi, I'm creating a small game for the Indie Game Maker contest, but I'm having kind of a strange problem. I'm using a font that's installed on my computer but not my laptop, so when I try to playtest my game on my laptop there's no font shown at all. Now, I know I could just install the font on my laptop and be good to go but other people who play my game will then have to do the same thing. So my question is this: is there a way to make the game player look for the font in it's own game folder so that I can package the font in with my game? Basically, I want the player to just have to download, extract, and then run the game without any extra fuss. Thanks!
