Here is a pic of what I'm trying to do...
Only instead of "Gender" and "Race", I'd like to display the corresponding info located in the actors Notetag in this picture...
I put this together based on the default scripts...
#==============================================================================# ** Window_Base#------------------------------------------------------------------------------# This is a super class of all windows within the game.#==============================================================================class Window_Base < Window #-------------------------------------------------------------------------- # * Draw Simple Status #-------------------------------------------------------------------------- alias bluemith_draw_actor_simple_status draw_actor_simple_status def draw_actor_simple_status(actor, x, y) bluemith_draw_actor_simple_status(actor, x, y) draw_actor_race(actor, x, y + line_height * 2) draw_actor_gender(actor, x, y + line_height * 3) end def draw_actor_race (actor ,x ,y) @actor_race = "Race" draw_text_ex(x, y, @actor_race) end def draw_actor_gender (actor ,x ,y) @actor_gender = "Gender" draw_text_ex(x, y, @actor_gender) endendWhat I'm struggling with is how to make the script grab the note tag and display the proper information... I'm using this script, www.rpgmakervxace.net/topic/10545-est-simple-notetags-grabber/, but as I am a noob scripter, I just can't figure out how it should be written.Thanks!!
Edit, I have no idea why the editor did that it my code or why it made my pics so blurry...
#==============================================================================
# ** Window_Base
#------------------------------------------------------------------------------
# This is a super class of all windows within the game.
#==============================================================================
class Window_Base < Window
#--------------------------------------------------------------------------
# * Draw Simple Status
#--------------------------------------------------------------------------
alias bluemith_draw_actor_simple_status draw_actor_simple_status
def draw_actor_simple_status(actor, x, y)
bluemith_draw_actor_simple_status(actor, x, y)
draw_actor_race(actor, x, y + line_height * 2)
draw_actor_gender(actor, x, y + line_height * 3)
end
def draw_actor_race (actor ,x ,y)
@actor_race = "Race"
draw_text_ex(x, y, @actor_race)
end
def draw_actor_gender (actor ,x ,y)
@actor_gender = "Gender"
draw_text_ex(x, y, @actor_gender)
end
end