- Joined
- Aug 17, 2014
- Messages
- 61
- Reaction score
- 9
- First Language
- English
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What I'm trying to do: Add "Sound Test" or "Picture Gallery" to title screen upon game completion (I am using a switch for this right now)
Problem: Game adds options without regardless of switch state
Scene_Title:
I want to learn HOW to do this, but I can reverse engineer the solution if someone just wants to post the method instead of teaching me.
Also, if switches aren't the way to go, then what is? I've noticed that it's hard to set switches from the title screen...
Problem: Game adds options without regardless of switch state
Scene_Title:
def create_command_window @command_window = Window_TitleCommand.new
@command_window.set_handler
new_game, method
command_new_game))
@command_window.set_handler
continue, method
command_continue))
@command_window.set_handler
options, method
command_options))
if $game_switches[31]
@command_window.set_handler
sound_test, method
command_sound_test))
@command_window.set_handler
picture_gallery, method
command_picture_gallery))
end
@command_window.set_handler
shutdown, method
command_shutdown))
end
@command_window.set_handler
@command_window.set_handler
@command_window.set_handler
if $game_switches[31]
@command_window.set_handler
@command_window.set_handler
end
@command_window.set_handler
end
I want to learn HOW to do this, but I can reverse engineer the solution if someone just wants to post the method instead of teaching me.
Also, if switches aren't the way to go, then what is? I've noticed that it's hard to set switches from the title screen...