- Joined
- Feb 26, 2014
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What I would like to know is how to add a new skill type to an actor during gameplay via an event.
Like for example: Chris finds a magic sword and unlocks the magic skill type which was not accessible or visible before because it was not added to them.
Now that they found the sword, the skill type is permanently unlocked and accessible to them.
There was a script in VX Ace that allowed you to easily add these features via script call but I'm hoping there's an easier method now with MV that doesn't require a plugin to achieve this.
anyone know how to do this?
Like for example: Chris finds a magic sword and unlocks the magic skill type which was not accessible or visible before because it was not added to them.
Now that they found the sword, the skill type is permanently unlocked and accessible to them.
There was a script in VX Ace that allowed you to easily add these features via script call but I'm hoping there's an easier method now with MV that doesn't require a plugin to achieve this.
anyone know how to do this?


