Adding stats to a game, like int. For RPGMaker MV

FooFFer

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I'm a new user and just starting to play around with this nice programme.

And I'm trying to making a game with more stats. The game just gives luck and agility. Is there a way too add more stats to this?

Like intellect, stamina or willpower? And if so can I use these stats in the skills and formulas?

Thanks in advance for any help with this.
 

okugi

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This largely depends on how complex you want your systems to be.  You can rename attack, defense, m.attack, m.defense to whatever, since they are not used except for how you define them in the formula boxes.  Agility and luck have some built in functionality in the system core, helping determine accuracy, speed, chance of a status being inflicted, etc.  But you can still rename and repurpose them, keeping in mind what their core functions are.  Otherwise, check out http://forums.rpgmakerweb.com/index.php?/topic/46951-dmv-damage-levels-stat/   Dekita made a script, requires his core also, that adds additional stats that you can add.
 

BloodletterQ

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I turned M.DEF into dexterity and I wonder how we can hide luck.
 

okugi

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I turned M.DEF into dexterity and I wonder how we can hide luck.
Go to the Main Forum, scroll down to RPG Maker Scripting, and the first post there is JS RMMV.  In there is a metric ton of new plug-ins for RMMV.  I believe I saw one in there that did exactly this.
 

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